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Monthly Archives: May 2008

Gosh, adding the aerial imagery was harder then I though it was going to be. Obtaining the imagery was hard enough yet figuring out how to get it into fsx. But I did it! The hardest thing was getting the fsx water to display. I had to create two separate textures for each aerial texture. One was for the watermask and the other for the blendmask so the water color would fade into the fsx water. After allot of help from I got it working. The aerial imagery only covers a very small section of land, its a strip of land that covers a good section of coast line – about 4 miles. I don’t want to add anymore because the download size would be ridiculous. The aerial imagery already is at 800mb – that is already going to be a huge download. But the imagery is very high resolution. A lot higher the megascenery. And looks stunning. Over summer I will begin mission development and try to add extremely realistic custom scenery over the imagery, so it will be like a low level flying experience you have never experienced before! Here is one shot of the new aerial imagery:






Alright, I have some very good news to offer. I have successfully created my own custom mesh / terrain data. It took me a while but after lots of trial and error I did it. So what this means is you will no longer need MagaScenery for it to work. What I did was download some raw elevation data, then believe it or not I custom edited it! Using a program called Global Mapper I flattened the whole length of highway 1 to 5 meters in elevation. This is going to be very useful because when time comes to have moving traffic on the highway, the vehicles won’t end up going up and down all over the terrain like crazy cars. I can tell you the effect is awesome and the mesh is great! And after doing some flying I got a vision of how sweet this scenery could look – possibly revolutionary (Note: that might be a far fetched statement). I am working on adding satellite imagery as well and it should come with the mission. If I get the satellite imagery working I will add some screen shots!  If you want more detail how I created the new mesh check out this link to my post on And a big thanks to Lance who helped me greatly! He’s from Southern California Ironically as well.