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Monthly Archives: September 2009

First of all, the project is nearing a testable state. I will be ready to release a beta version in about two weeks from now (the week of October 12th). If you’re interested in beta testing the early version of this mission please email me at, leave a comment below this post, or message me. This is a very complicated mission and will need to be vigorously tested. I am going to estimate the beta (or I should call it alpha version) testing will last for a couple weeks. I will then work on patching the bugs then release another or perhaps two other test versions before I look into releasing the final version. I need a couple people with vast knowledge of FSX, a love for the Blue Angels and formation flying and a desire to help create one of the best FSX experiences ever released!


I’m not going to discussed any of the specifics about the actual content of the product yet. This is in part because I know for a fact it’s going to change before release. I’ve been working on this mission for a good 5 months and have changed the overall concept of the mission about 10 times! Yea, it’s kind of driving me nuts! I could have seriously released 10 different missions by now – each with different content, with all the work I’ve done so far. Id say 9/10th of the work I have done on this has been thrown in the garbage with 1/10 of it in the actual game right now! But this is what has to happen if one wants an actual good enjoyable game to play.


This has been a challenge, really testing my creative abilities on game design. Believe it or not the first concept of this mission did not involve the Blue Angels at all. The original idea was to create an F-18 training guide mission since the f-18 had no manual or anything. It did not involve using simconnect but only the default FSX mission system. Slowly the idea progressed to grading the user with c# programming and simconnect, then perhaps throw in some formation flying, and finally – why not create a mission for the famous Blue Angels! Which I always wanted to do in the back of my mind but thought it would be near impossible to do with the FSX mission system! If you ever watched the blue angels perform they do some crazy maneuvers, they have to be at certain points at certain times, they have to fly in formation, and much more. The ultimate question was how to I create a system to judge, perform and get a basic flight sim user to fly these maneuvers. This is what I have been working on and tweaking for the last couple months and it’s finally starting to look like this might work! I still got plenty of tweaking and reworking to do. This is why I am going to hold off on the feature set until I get a solid version of the program working – until it’s on pare with my standards, and my users standards!


Please, if you’re interested in testing; drop me a message telling me about yourself and why you would like to help test this mission.  Thank you!


Ok, time for another update! Yes, this mission is taking forever but slowly this project continues forward! These past weeks I have been getting some good work done. I took the web development stuff in my own hands now and created my first site! I think it looks much better then the one we had before and now I have full control of when I want and need to post new content – and I know how it works. The domain is up but I don’t want to share it yet because I want to wait until it’s totally finished. I don’t want people creating accounts and trying to buy the product before it’s even done.  Learning how to make a website in visual studio using C# and asp was a whole new accomplishment of it’s own… I learned about master pages, css (cascading style sheets), user login controls, writing and connecting to databases ,the whole works! The way I see this project is it’s like a huge piece of portfolio work to stick in my portfolio. Web design, game design, 3d model design, video production, programming and scripting! I want to create this add-on so I can say to any future employers – hey, look at this game here at this website, yea, I mostly created it all! That would be really nice to have in my pocket.


These past two days I have been working on the security features of the application, so it’s hard for pirates to steal. I want to sell the mission somewhere in between 15- 20$ which I think will be a steel of a deal compared to other add-ons I see out there. Since my application is somewhat server based I decided to go this route. I created a startup screen that asks for your username and password, it then validates that against the free sky production database and logs you in! Down side is you need an internet connection to play, but if you’re going to be uploading scores and what not I think it’s a valid route to take. It really isn’t that much of a hassle to push login when the app starts!


Anyways, I’ll keep you posted as my progress slowly but surely moves along!